Key takeaways
- Step 1 — Clear the six event story stages on Normal. That is 900 Tokens in roughly 25 minutes, and it is the highest Tokens-per-minute content in the whole event. Farming raids before doing this is the single most common waste of the window.
- Step 2 — Claim the free event pass tiers. Roughly 1,600 Tokens sit behind logins you are doing anyway. Tiers are not auto-collected, and unclaimed tiers are lost at closing.
- Step 3 — Do the five daily missions before you farm. 200 Tokens for about five minutes of play. Missions reset at 00:00 UTC and do not carry over, so this is the only part of the event where a missed day is unrecoverable.
- Step 4 — Buy the headline event unit first. At 2,500 Tokens it is the only reward that changes your roster permanently, and per the patch notes it remains usable outside the event. Everything else is either a reroll or a cosmetic.
- Step 5 — Then buy reroll tickets. At 300 each they are the best per-Token value for account progression after the unit itself.
- Step 6 — Leave the Galaxy Crate until last, or skip it. At 500 Tokens for a random pull, its expected value sits below the cost of buying the same items directly. It is a Token sink for players who have already bought everything else.
The fastest way to finish the Samsung Event in Anime Last Stand Update 63 is to claim all five daily missions every day — that alone is 200 Galaxy Tokens — and then farm the Event Raid on whichever difficulty you can clear without failing. That combination puts the headline event unit in your roster by day 2–3 for an hour-a-day player, or by day 13 if you only ever log in for the missions. The one hard rule: daily missions do not stack, so a skipped day is 200 Tokens gone for good, and leftover Tokens convert to standard coins at the closing reset instead of carrying over.
A quick honesty note before the numbers: every figure below reflects the launch-build values shown in the in-game event panel and the Update 63 patch notes. Roblox events get hotfixed, so treat the event panel as the only source that actually matters — if a number there disagrees with this guide, the panel wins.
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What the Samsung Event actually is
The Samsung Event is a limited-time collaboration event with its own currency, its own stage set, and its own shop. It runs on a fixed 21-day window from Update 63’s launch and is independent of the main story — you do not need to have cleared the normal campaign to enter, though the higher raid difficulties assume a team that can already handle late-game waves. Per the Update 63 patch notes, the event closes permanently at the end of the window; it is not scheduled to return on a rotation.
Event currency: every source, with the real numbers
| Source | Galaxy Tokens | Limit | Notes |
|---|---|---|---|
| Daily missions (5 per day) | 40 each = 200/day | Resets at 00:00 UTC, does not stack | Best Tokens-per-minute in the event |
| Story stage first clear (6 stages) | 150 each = 900 | One-time | Do this before any farming |
| Event Raid — Normal | 12 per clear | Shares 1,200/day repeatable cap | ~2 min per run with a mid-game team |
| Event Raid — Hard | 22 per clear | Shares 1,200/day repeatable cap | ~3.5 min per run |
| Event Raid — Nightmare | 35 per clear | Shares 1,200/day repeatable cap | ~5 min per run, needs a maxed carry |
| Milestone bonuses | 100 per 500 earned | One-time, auto-claims | Effectively a 20% rebate on everything |
| Free event pass track | ~1,600 across 8 tiers | Login-gated | Claim manually — tiers do not auto-collect |
The repeatable daily cap of 1,200 Tokens works out to roughly 200 minutes of raid farming — about 3 hours 20 minutes — which almost nobody hits. In practice the cap only matters to players grinding the event on day one.
Unlock steps, in the order that wastes the least time
- Step 1 — Clear the six event story stages on Normal. That is 900 Tokens in roughly 25 minutes, and it is the highest Tokens-per-minute content in the whole event. Farming raids before doing this is the single most common waste of the window.
- Step 2 — Claim the free event pass tiers. Roughly 1,600 Tokens sit behind logins you are doing anyway. Tiers are not auto-collected, and unclaimed tiers are lost at closing.
- Step 3 — Do the five daily missions before you farm. 200 Tokens for about five minutes of play. Missions reset at 00:00 UTC and do not carry over, so this is the only part of the event where a missed day is unrecoverable.
- Step 4 — Buy the headline event unit first. At 2,500 Tokens it is the only reward that changes your roster permanently, and per the patch notes it remains usable outside the event. Everything else is either a reroll or a cosmetic.
- Step 5 — Then buy reroll tickets. At 300 each they are the best per-Token value for account progression after the unit itself.
- Step 6 — Leave the Galaxy Crate until last, or skip it. At 500 Tokens for a random pull, its expected value sits below the cost of buying the same items directly. It is a Token sink for players who have already bought everything else.
Reward track: costs and buying priority
| Reward | Cost (Tokens) | Priority | Why |
|---|---|---|---|
| Headline event unit | 2,500 | 1 | Permanent roster addition, works outside the event |
| Unit shard / awakening pack | 1,500 | 2 | Only matters if you actually plan to run the unit |
| Trait reroll ticket | 300 | 3 | Cheapest meaningful stat upgrade in the shop |
| Stat reroll ticket | 300 | 3 | Same value, stacks with the trait ticket |
| Samsung-themed weapon skin | 1,200 | 5 | Cosmetic only — zero gameplay effect |
| Cosmetic bundle (banner, title, emotes) | 1,200 | 6 | Pure flex, buy last |
| Galaxy Crate (random) | 500 | Skip | Random pull, worse expected value than direct buys |
Buying the entire track costs about 8,500 Tokens. That is the number to plan around, not the 2,500 for the unit.
Worked calculation: what each schedule actually gets you
Raid farming averages roughly 6 Tokens per minute across difficulties once you account for load times and the occasional failed run. Normal gives about 6.0/min, Hard about 6.3/min, and Nightmare about 7.0/min — the gap between them is small enough that the right call is always the highest difficulty you clear reliably, not the highest difficulty that exists.
| Player situation | Daily Tokens | 21-day total | Result |
|---|---|---|---|
| Dailies only, ~5 min/day | 200 | ~4,200 | Unit on day 13, plus reroll tickets and change |
| Dailies + 30 min farming | ~380 | ~7,980 | Everything except the cosmetics |
| Dailies + 60 min farming | ~560 | ~11,760 | Full track by day 16, ~3,200 spare |
| Weekends only, 3 hrs each day | ~2,560/week | ~7,680 | Full track minus the cosmetics — but you lose 1,000 Tokens to missed dailies |
Notice the weekend-only row. Three hours on Saturday and three on Sunday is more raw playtime than the 30-minutes-a-day player, yet it ends up with less currency, because 1,000 Tokens a week vanish into unstacked dailies. If your schedule is fixed, log in for five minutes on weekdays just for the missions and save the grinding for the weekend.
Deadlines you cannot negotiate with
- The 21-day event window. The stage set and shop close at the final reset. There is no announced rerun.
- Daily reset at 00:00 UTC. Miss it and the day’s 200 Tokens are gone. Convert to your local time and set a reminder rather than trusting the in-game timer.
- Manual claiming. Pass tiers, milestone bonuses, and shop purchases all require a click. Tokens sitting unspent at closing are converted to standard coins at roughly 10:1 — a fraction of their value.
Common mistakes that cost real Tokens
- Farming raids before clearing the story stages, giving up 900 easy Tokens early.
- Buying the cosmetic bundle first because it looks like the marquee reward. It is not — it has no gameplay effect.
- Pushing Nightmare difficulty for a 1 Token-per-minute gain and failing one run in four. Failed runs pay nothing.
- Hoarding Tokens until the last day “to decide,” then running out of real time to spend them.
- Assuming the pass track auto-collects. It does not, and unclaimed tiers expire.
Frequently Asked Questions
How many Galaxy Tokens do you need to unlock the Samsung Event unit?
The headline event unit costs 2,500 Galaxy Tokens in the event shop. Players doing only the five daily missions reach that on day 13 of the 21-day window. Clearing the six story stages for 900 Tokens plus the free pass track cuts that to roughly day 7 at the same pace.
Can you finish the Samsung Event by doing daily missions only?
You can unlock the headline unit that way, but not the full reward track. Dailies alone produce about 4,200 Tokens over 21 days against an 8,500 Token full-track cost. That is enough for the unit plus both reroll tickets, which is the sensible stopping point for a casual player anyway.
Do Galaxy Tokens carry over after the event ends?
No. Per the event panel, unspent Tokens convert to standard coins at roughly a 10:1 ratio at the closing reset, which is far below what they are worth inside the shop. Spend them before the final reset — buying reroll tickets you will use later beats letting them convert.
Which Event Raid difficulty gives the most Tokens per hour?
Nightmare pays 35 Tokens per clear at roughly 5 minutes per run, about 7 Tokens per minute, versus 6 per minute on Normal. The margin is small enough that a single failed Nightmare run wipes out the advantage, so pick the highest difficulty you clear without failing.
Do daily missions stack if you miss a day?
They do not. Missions reset at 00:00 UTC and any unclaimed Tokens from that day are lost permanently. This is why a weekend-only player with more total playtime can still end the event behind someone who logs in for five minutes every weekday.
Is the paid event pass worth buying?
It depends entirely on whether you value the extra pass tiers more than the Tokens you would earn by playing the same hours. The free track already delivers roughly 1,600 Tokens, and the paid track mainly front-loads cosmetics rather than changing how fast you reach the 2,500 Token unit.
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