Key takeaways
- Locate the flooded pit — follow the yellow crane markers south from the Dock 7 node.
- Recover the two engine parts — one sits on a submerged flatbed, the other inside a wrecked bus near the east fence.
- Return to the extraction point — the marker sits at the north gate, next to Roberto’s garage.
How to Unlock Roberto and the Graveyard
To unlock Roberto and the Graveyard, you must progress the main story until the mission “Nightshade” becomes active, complete its three required objectives, then return to Roberto at his junkyard hideout after 08:00 in-game time. The Graveyard itself opens during the “Ashes at Dusk” mission, but Roberto only becomes a permanent contact — with a shop, a job board, and map fast-travel — once you have finished both preceding quests and cleared the side objective “Borrowed Tools.”
Most players who are stuck are missing one of three things: the story flag from “Nightshade,” the time-of-day window, or the one optional objective that silently gates his permanent unlock. The steps below cover the objectives, the correct order, where each location sits on the map, and the fixes for the two bugs that stop the unlock from firing.
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Where Roberto and the Graveyard Sit on the Map
The Graveyard is not a graveyard in the literal sense — it is a flooded vehicle scrapyard in the southwest industrial district, marked on the map by a cluster of white headstone-shaped icons. Roberto’s garage sits at its northern edge, behind a chain-link gate that stays locked until the story reaches Act 2.
| Location | Map Region | Nearest Fast-Travel Node | Unlock Trigger |
|---|---|---|---|
| Roberto’s Garage | Southwest Industrial, north edge of the Graveyard | Dock 7 Service Road | Act 2 story flag |
| The Graveyard (main yard) | Southwest Industrial, south of Route 9 overpass | Dock 7 Service Road | Start of “Ashes at Dusk” |
| Crane Yard sub-area | Northeast corner of the Graveyard | None (walk or drive in only) | “Borrowed Tools” side objective |
| Flooded Pit | Center of the Graveyard | None | Post-unlock, exploration only |
If your map shows the Graveyard outline but no icons inside it, the zone is loaded but not yet flagged as discovered. Driving the perimeter road once usually fills in the markers.
Required Objectives, in Order
The unlock is sequential — skipping a step does not work, and doing step 3 before step 2 is the single most common reason players report Roberto never appearing.
Step 1 — Complete “Nightshade”
Reach the Act 2 story mission “Nightshade” and finish it. The reason this matters: the mission sets a hidden flag called JunkyardAccess, which is what actually opens Roberto’s gate. You do not need to complete every side mission first, but you do need to be past the Act 1 finale. Per the game’s official patch notes, “Nightshade” was adjusted in a later update so the flag triggers on mission completion rather than on the earlier dialogue scene, which is why older guides tell players to talk to Roberto before finishing it.
Step 2 — Clear “Ashes at Dusk”
This is the mission that physically opens the Graveyard. Its three required objectives are:
- Locate the flooded pit — follow the yellow crane markers south from the Dock 7 node.
- Recover the two engine parts — one sits on a submerged flatbed, the other inside a wrecked bus near the east fence.
- Return to the extraction point — the marker sits at the north gate, next to Roberto’s garage.
There is also one optional objective, “Borrowed Tools,” which has you retrieve a tool crate from the Crane Yard. It is marked optional, but completing it is what converts Roberto from a mission NPC into a permanent contact — without it, he will still be standing in his garage but will have no shop inventory and no job board.
Step 3 — Return to Roberto after 08:00
Once both missions are done, drive back to the garage. Roberto’s spawn window runs from 08:00 to 20:00 in-game time. If you arrive at night, the gate will be shut and a prompt will tell you the yard is closed. Wait at the Dock 7 safehouse until morning and return — this is not a bug, and the game does not explain it clearly, which is why so many players think the unlock failed.
Concrete Example: A Full Unlock Run
Say you are sitting at 62% story completion, Act 2 has just started, and your map shows the Graveyard as an undiscovered grey zone. Here is the sequence that works:
- Fast-travel to Dock 7 Service Road — roughly a two-minute drive from the Graveyard’s north gate.
- Open the mission log and confirm “Nightshade” shows as Complete. If it shows Active, finish it first.
- Accept and complete “Ashes at Dusk,” including “Borrowed Tools.” Budget about 15–20 minutes; the flooded-pit section is the slow part because swimming is disabled while carrying the engine part.
- Advance in-game time to 09:00 using the wait function at any safehouse.
- Drive to Roberto’s garage. The gate should be open, Roberto should have a shop icon above his head, and a new fast-travel node labelled Roberto’s Yard appears on the map.
Total time from a clean Act 2 start: roughly 25–35 minutes. The one thing that breaks the run is doing “Borrowed Tools” last — if you leave the Crane Yard before picking up the crate, the side objective can despawn, and it will not respawn until you reload an earlier save.
Unlock Order Cheat Sheet
| Order | Requirement | Time Cost | Can You Skip It? |
|---|---|---|---|
| 1 | Finish “Nightshade” | 20–30 min | No |
| 2 | Clear “Ashes at Dusk” (3 objectives) | 15–20 min | No |
| 3 | Complete “Borrowed Tools” | 3–5 min | Technically yes, but Roberto stays non-functional |
| 4 | Return 08:00–20:00 in-game | 1–2 min | No |
| 5 | Discover the Floeded Pit marker | Optional | Yes — cosmetic map completion only |
Troubleshooting: When the Unlock Does Not Fire
Two known issues stop the unlock cold. The first is the stale flag bug: if you completed “Nightshade” before the patch that moved the trigger to mission end, the JunkyardAccess flag may never have been set. The fix is to replay the mission from the mission-select screen — a single replay sets it correctly. Loading an older save does not help here, because the flag lives in the current save.
The second is the Crane Yard despawn: if “Borrowed Tools” disappears from your log, the tool crate has been removed from the world. Walk out of the Graveyard entirely (cross the Route 9 overpass), wait one full in-game day, and re-enter — the crate respawns with the side objective. If it does not, you are on a save created before the respawn fix was added, and the only reliable route is to restart Act 2.
Other things worth checking before you assume a bug:
- Confirm the in-game clock, not your system clock — the 08:00–20:00 window uses the former.
- Make sure you are approaching the garage from the north gate; the south approach clips through terrain and can leave you outside the gate’s trigger volume.
- Check that no other story mission is currently active. Some missions lock Roberto’s contact status until they resolve.
- If you have any mod that alters NPC spawn tables, disable it — Roberto’s schedule entry is commonly overwritten.
What Unlocking Roberto Actually Gets You
The unlock is worth the effort for three things: a permanent parts shop with rotating stock, a job board that pays out in upgrade currency, and a free repair bench inside the garage. According to the game’s official patch notes, the shop’s inventory refreshes every three in-game days, and it is the only reliable source of the reinforced suspension component outside of random world drops. The Graveyard itself becomes a repeatable scavenging zone with respawning wrecks, which is where most of the mid-game upgrade materials come from.
Frequently Asked Questions
Do I need to finish every side mission before unlocking Roberto?
No. Only “Borrowed Tools” matters for the unlock. Other side missions in the southwest district are unrelated and can be done at any time. If you skip “Borrowed Tools,” Roberto still appears but has no shop or job board, which is what most players mistake for a failed unlock.
Why is Roberto’s gate closed when I arrive?
His spawn window is 08:00 to 20:00 in-game time. Arriving outside that window shuts the gate with a generic “yard closed” prompt that does not explain the time requirement. Wait at a safehouse until morning and drive back.
Is the Graveyard unlockable before Act 2?
No. The zone’s story flag is set only by completing “Ashes at Dusk,” which does not appear in the mission log until Act 2 begins. You can drive to the perimeter earlier, but the gate trigger will not fire and the interior markers stay greyed out.
Does the Graveyard stay unlocked permanently?
Yes, once unlocked it remains accessible for the rest of the playthrough, including in post-story free roam. The only caveat is that the flooded pit section can become inaccessible during certain late-game storm events, which is temporary.
What should I do if “Borrowed Tools” vanished from my log?
Leave the Graveyard zone entirely by crossing the Route 9 overpass, wait one full in-game day, then re-enter. The tool crate and its side objective respawn together. If that fails, your save predates the respawn fix and replaying Act 2 is the reliable route.
Can I unlock Roberto without completing “Nightshade”?
No. “Nightshade” sets the JunkyardAccess flag that physically opens the gate. Completing “Ashes at Dusk” without it leaves the Graveyard interior loaded but Roberto’s garage permanently shut, and no amount of waiting or reloading will change that.

